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	<title>Comments for EvE - Wotlankor</title>
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	<link>http://wotlankor.com</link>
	<description>EvE through the eyes of a mercenary</description>
	<lastBuildDate>Mon, 26 Jul 2010 18:16:54 +0000</lastBuildDate>
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		<title>Comment on Heading south by Kirith Kodachi</title>
		<link>http://wotlankor.com/?p=639&#038;cpage=1#comment-12049</link>
		<dc:creator>Kirith Kodachi</dc:creator>
		<pubDate>Mon, 26 Jul 2010 18:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=639#comment-12049</guid>
		<description>Kudos on having principles.</description>
		<content:encoded><![CDATA[<p>Kudos on having principles.</p>
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		<title>Comment on Heading south by Astroyka</title>
		<link>http://wotlankor.com/?p=639&#038;cpage=1#comment-12048</link>
		<dc:creator>Astroyka</dc:creator>
		<pubDate>Mon, 26 Jul 2010 15:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=639#comment-12048</guid>
		<description>I&#039;m sure any of the fine true U&#039;K corps would welcome you back Wotlankor, even if it is in a merc. capacity. Your guns would be welcomed on the battle field, we have many many many traitors and collaborators and their slaver chums to kill.</description>
		<content:encoded><![CDATA[<p>I&#8217;m sure any of the fine true U&#8217;K corps would welcome you back Wotlankor, even if it is in a merc. capacity. Your guns would be welcomed on the battle field, we have many many many traitors and collaborators and their slaver chums to kill.</p>
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		<title>Comment on [OOC] The hunter I by Wotlankor</title>
		<link>http://wotlankor.com/?p=602&#038;cpage=1#comment-11791</link>
		<dc:creator>Wotlankor</dc:creator>
		<pubDate>Tue, 20 Jul 2010 06:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=602#comment-11791</guid>
		<description>Hi Meldgaard

I agree. My fit is meant to survive big gatecamps in 0.0
When we flew in Providence back when CVA was at the top of their game you would get camped for hours if you wandered into a dead-end pocket.
The fit is built to survive such an encounter and still be able to hunt ratters.
It was never meant to go toe to toe with another vaga or fight of numerous tacklers.

What people complain about on EvE-O is that there is a more optimal fit for combat where you can fight of almost anything.
But that is not the idea here.</description>
		<content:encoded><![CDATA[<p>Hi Meldgaard</p>
<p>I agree. My fit is meant to survive big gatecamps in 0.0<br />
When we flew in Providence back when CVA was at the top of their game you would get camped for hours if you wandered into a dead-end pocket.<br />
The fit is built to survive such an encounter and still be able to hunt ratters.<br />
It was never meant to go toe to toe with another vaga or fight of numerous tacklers.</p>
<p>What people complain about on EvE-O is that there is a more optimal fit for combat where you can fight of almost anything.<br />
But that is not the idea here.</p>
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		<title>Comment on [OOC] The hunter I by Meldgaard</title>
		<link>http://wotlankor.com/?p=602&#038;cpage=1#comment-11655</link>
		<dc:creator>Meldgaard</dc:creator>
		<pubDate>Mon, 19 Jul 2010 15:03:55 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=602#comment-11655</guid>
		<description>First of all i will say good write up.

That sayed i will give my input to the things i do not agree on:

First off all its 30 sec not 10 sec you have to wait before you can go back through a gate (the normal session timer time, always have it displayed)

Then about the clock vs. neut decision; i do not fly a vaga myself but i solo in ishkurs and taranis&#039; and i found that if i get a scram/web on the vaga it is the neut there decide who is going to win. If no body makes a big mistake a vaga with a neut can kill a small ship even in scram/web range but a vaga without can not.
Ofc for hunting ratters it do no matter unless you warp gate to gate and getting caught in a bubble. But if you want to play with smaller ships in a vaga, stay out of scram range and if you cant bring a neut IMHO</description>
		<content:encoded><![CDATA[<p>First of all i will say good write up.</p>
<p>That sayed i will give my input to the things i do not agree on:</p>
<p>First off all its 30 sec not 10 sec you have to wait before you can go back through a gate (the normal session timer time, always have it displayed)</p>
<p>Then about the clock vs. neut decision; i do not fly a vaga myself but i solo in ishkurs and taranis&#8217; and i found that if i get a scram/web on the vaga it is the neut there decide who is going to win. If no body makes a big mistake a vaga with a neut can kill a small ship even in scram/web range but a vaga without can not.<br />
Ofc for hunting ratters it do no matter unless you warp gate to gate and getting caught in a bubble. But if you want to play with smaller ships in a vaga, stay out of scram range and if you cant bring a neut IMHO</p>
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		<title>Comment on [OOC] The hunter I by Wotlankor</title>
		<link>http://wotlankor.com/?p=602&#038;cpage=1#comment-11396</link>
		<dc:creator>Wotlankor</dc:creator>
		<pubDate>Fri, 16 Jul 2010 20:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=602#comment-11396</guid>
		<description>1) I was actualy asked by Ombey if it did not belong as it was more a guide on flying than acualy fitting. I did a cross post so stuff it and stop trying to find &quot;evil intentions&quot; where none are.
2) I dont pretend, I inform what has worked very well for a long time. I dont compare to the best of the Hydra roamers. This will work for the novice.
3) Yes, but the 10 sec still wont make a diff.
4) I dont argue, but present it as an option to increase range.

Stupid Elite player</description>
		<content:encoded><![CDATA[<p>1) I was actualy asked by Ombey if it did not belong as it was more a guide on flying than acualy fitting. I did a cross post so stuff it and stop trying to find &#8220;evil intentions&#8221; where none are.<br />
2) I dont pretend, I inform what has worked very well for a long time. I dont compare to the best of the Hydra roamers. This will work for the novice.<br />
3) Yes, but the 10 sec still wont make a diff.<br />
4) I dont argue, but present it as an option to increase range.</p>
<p>Stupid Elite player</p>
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	<item>
		<title>Comment on [OOC] The hunter I by Intigo</title>
		<link>http://wotlankor.com/?p=602&#038;cpage=1#comment-11390</link>
		<dc:creator>Intigo</dc:creator>
		<pubDate>Fri, 16 Jul 2010 19:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=602#comment-11390</guid>
		<description>Okey, I gave you the benefit of the doubt but now you&#039;re just being silly...

1) You crosspost this guide with the excuse that &quot;someone told me it belonged here instead&quot;.

2) You pretend U&#039;K PvP&#039;ers are competent in the Ships &amp; Modules thread. Heh.

3) The MWD makes a massive difference when the Y-T one only costs 100k ISK. There are many situations which call for burning for a period of time.

4) You still argue that Ambits are a decent choice, they&#039;re not. They&#039;re trash now compared to TEs.

Hnnngh, stupid people.</description>
		<content:encoded><![CDATA[<p>Okey, I gave you the benefit of the doubt but now you&#8217;re just being silly&#8230;</p>
<p>1) You crosspost this guide with the excuse that &#8220;someone told me it belonged here instead&#8221;.</p>
<p>2) You pretend U&#8217;K PvP&#8217;ers are competent in the Ships &amp; Modules thread. Heh.</p>
<p>3) The MWD makes a massive difference when the Y-T one only costs 100k ISK. There are many situations which call for burning for a period of time.</p>
<p>4) You still argue that Ambits are a decent choice, they&#8217;re not. They&#8217;re trash now compared to TEs.</p>
<p>Hnnngh, stupid people.</p>
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		<title>Comment on [OOC] The hunter I by Wotlankor</title>
		<link>http://wotlankor.com/?p=602&#038;cpage=1#comment-11384</link>
		<dc:creator>Wotlankor</dc:creator>
		<pubDate>Fri, 16 Jul 2010 19:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=602#comment-11384</guid>
		<description>Ohh I dont think Ombey mean the BEST as in compare the two in stats but more like value for money. We all know hands down the Cynabal is better in all respects.

But I would still choose the vaga.

I disagree with a lot of the statements, example Amarr Supremacist. Why post with an alt ?

This is a very well tested set-up for a specific type of warfare.
You might be better off with a tad more dps, but I prefer the agility.

The MWD tech I just makes sense, the named one just dont give any value for money.
You will never be in a situation where the named and the tech I makes a difference.</description>
		<content:encoded><![CDATA[<p>Ohh I dont think Ombey mean the BEST as in compare the two in stats but more like value for money. We all know hands down the Cynabal is better in all respects.</p>
<p>But I would still choose the vaga.</p>
<p>I disagree with a lot of the statements, example Amarr Supremacist. Why post with an alt ?</p>
<p>This is a very well tested set-up for a specific type of warfare.<br />
You might be better off with a tad more dps, but I prefer the agility.</p>
<p>The MWD tech I just makes sense, the named one just dont give any value for money.<br />
You will never be in a situation where the named and the tech I makes a difference.</p>
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	<item>
		<title>Comment on [OOC] The hunter I by Intigo</title>
		<link>http://wotlankor.com/?p=602&#038;cpage=1#comment-11363</link>
		<dc:creator>Intigo</dc:creator>
		<pubDate>Fri, 16 Jul 2010 16:03:23 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=602#comment-11363</guid>
		<description>I posted my comments on the thread on Warfare &amp; Tactics, decent guide though. 

Also, I&#039;m afraid the Cynabal beats out the Vagabond, Ombey - sorry!</description>
		<content:encoded><![CDATA[<p>I posted my comments on the thread on Warfare &amp; Tactics, decent guide though. </p>
<p>Also, I&#8217;m afraid the Cynabal beats out the Vagabond, Ombey &#8211; sorry!</p>
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	<item>
		<title>Comment on [OOC] The hunter I by Wotlankor</title>
		<link>http://wotlankor.com/?p=602&#038;cpage=1#comment-11346</link>
		<dc:creator>Wotlankor</dc:creator>
		<pubDate>Fri, 16 Jul 2010 13:51:01 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=602#comment-11346</guid>
		<description>Well there is the answer then.
Thx, Nursulan.

Anyway the penalty is not that big tbh.
Only way to see how it works and how little the &quot;nerf&quot; is, is to actualy go out and get the feet wet.</description>
		<content:encoded><![CDATA[<p>Well there is the answer then.<br />
Thx, Nursulan.</p>
<p>Anyway the penalty is not that big tbh.<br />
Only way to see how it works and how little the &#8220;nerf&#8221; is, is to actualy go out and get the feet wet.</p>
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		<title>Comment on [OOC] The hunter I by Nursultan</title>
		<link>http://wotlankor.com/?p=602&#038;cpage=1#comment-11339</link>
		<dc:creator>Nursultan</dc:creator>
		<pubDate>Fri, 16 Jul 2010 13:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://wotlankor.com/?p=602#comment-11339</guid>
		<description>Asked on SHC and they say the penalty indeed stays in place.</description>
		<content:encoded><![CDATA[<p>Asked on SHC and they say the penalty indeed stays in place.</p>
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